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The Royal Seer who was supposed to make the decision unfortunately died in a boating accident.
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After their father's death, the line of succession is questioned, leading to disagreements between the two. The second game's campaign centers around a civil war between Morglin's sons - Roland Ironfist, a good knight/wizard, and Archibald Ironfist, a not-so-good warlock. The player gets to chose which of the four warlords they control during the single-player campaign - however the canonical ending is a victory for Morglin Ironfist and the foundation of the Ironfist Dynasty. Ironfist himself quickly establishes himself as a fourth player in this power struggle. Enroth is a contested land: Lord Slayer, Queen Lamanda, and Lord Alamar are locked in a civil war for control of the continent. Fleeing with his few loyal followers through a portal, he finds himself on another planet, in the land of Enroth. In I, Lord Morglin Ironfist is ousted from his homeland of Varn by his cousin, Ragnar.
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